Bandai Namco has announced the combat system for their highly anticipated rpg game for the PS Vita, Sword Art Online: Hollow Fragment which is based on the hit light novel and anime series.
The game follows the “Black Swordsman”, Kirito as he explores the mysterious Hollow Area within the death game known as Sword Art Online where he meets the orange player known as Filia.
The new SAO game features the “real time communication battle” between you (playing as Kirito) and your partners, which makes the players adapt and communicate with their partners in real time. It also features the “command prompt” which is advantageous in battle when mastered.
The game focuses mainly on partner combat but since Kirito is known as a solo player, it is possible to fight alone, however, fighting with partners, especially against stronger monsters, would be highly advantageous.
“Real time communication” involves guiding your partner, providing assistance to them and giving them instructions all while fighting enemy monsters. This new SAO game would certainly be more difficult with this new system where you have to make decisions for your partner as well while fighting an enemy.
This will be the second SAO game following Sword Art Online Infinity Moment and it promises to have a faster and more accurate game play. Players have to be quick in order to survive the deadly world of Aincrad and make the correct decisions since these decisions could make the difference between life and death especially when working with your partner.
Sword Skills are also in play when fighting as they are a huge part of the Sword Art Online lore and they will be put in good use with your partner.
As you deepen ties with your partners, you can also unlock various game CG’s.
Sword Art Online: Hollow Fragment is scheduled for its Japanese release on April 24, 2014 for the PS Vita.
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Source: Dengeki Online
Sword Art Online: Hollow Fragment combat system revealed
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